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Lanzenreiter I

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Lanzenreiter I

Mass: 40
Movement Type: Tracked
Power Plant: 200
Engine Type: Fusion
Cruise Speed: 53.0 km/h
Flank Speed: 85 km/h
Armor: Standard
Armament:
   Machine Gun
   Medium Laser
   Large Laser

Manufacturer:
Communications System:
Targeting & Tracking System:

Overview:




Type: Lanzenreiter I
Technology Base: Inner Sphere Level 2
Movement Type: Tracked
Tonnage: 40

					
Equipment 		Mass
Engine: 	200 Fusion 			13.0
	Cruise MP: 	5
	Flank MP: 	8
Internal Structure: 	Standard 			4.0
Heat Sinks: 	11 			1
Turret: 				1.0
Control Equipment: 				2.0
Lift Equipment: 				0.0
Power Amplifier: 				0.0
Armor Factor: 	192 			12.0
		Internal 	Armor
		Structure 	Value
	Front: 	4 	46
	Right: 	4 	38
	Left: 	4 	38
	Rear: 	4 	26
	Turret: 	4 	46



Weapons and Ammo 		Location 	Heat 	Mass
Machine Gun 		Turret 	0 	0.5
Medium Laser 		Front 	3 	1.0
Large Laser 		Turret 	8 	5.0
Ammo-Machine Gun 		Body 	0 	0.5

Cost: 1, 212, 167 C-bills

Designer Comments: 1 LL, 1 ML and 1 MG uses cheap, readily available technology. By readily available, I mean there are thousands of Large and Medium Lasers out there, compared to hundreds of PPCs. Taken from the Marik sourcebook, 300 PPCs is apparently a very big deal. Large Lasers cost only half as much, if GDI is planning on buying things en masse for mounting in tanks, and if building on its own then at least is much easier to understand and duplicate than Particle Projection technology.

The Lanzenreiter (Lanzer) can go up to 80kph, well within what tankers are used to, has 160 points of armor (enough to take an AC/20 and keep on ticking), and more importantly, uses the class 200 Fusion Engine available from the Outworlds Alliance. It may be possible later to get them to make larger, more powerful Engines, but for the moment it's the best GDI can get in any sane quantity.

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